Our team executed many compatibility tests according to the problems reported. Currently, there are still a few situations that may cause short-term stuttering in the game, which will be optimized and eliminated in the subsequent versions. Solved a number of problems causing the in-game stuttering. Solved the problem that the FPS of some graphics cards can drop significantly under certain circumstances. Solved the problem of insufficient performance of some graphics cards, improved the utilization rate of graphics cards, and made the FPS smoother and more stable. Optimized the graphic memory management logic, greatly reducing the graphic memory occupation on the premise of ensuring the visual quality. After agile feedback collection and technical investigation, we keep releasing one or more new patches every day during the beta and finally implemented a series of optimizations such as: In this beta, we identified a lot of problems with low frame rates and game stuttering. We appreciate your continued support and feedback for NARAKA: BLADEPOINT. Thank you everyone for participating in this beta.
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